O GUIA DEFINITIVO PARA 33 IMMORTALS GAMEPLAY

O guia definitivo para 33 Immortals Gameplay

O guia definitivo para 33 Immortals Gameplay

Blog Article



Combat has a weightiness that rewards patience but might feel sluggish to some—especially Staff of Sloth players—and the tutorial could do a better job of making a strong first impression with a more detailed guide of the game’s core mechanics. 

Your mortal life has been judged sinful, and your soul’s fate is to be punished for all eternity – but an uprising is brewing among the damned! Press on as a renegade in the immortal rebellion against God’s final judgment, and fight for your eternal life. Pick-up and raid

Every few Torture Chambers, divine punishment strikes—fire tornados, meteors, and other deadly hazards force you to stay on the move or be wiped out. This Wrath of God intensifies until 12 chambers are cleared, triggering Holy Fire and the final sprint to the Ascension Battles.

With dozens of players on screen doing their own thing to help the anti-divine cause, the chaos is the addicting element of

A unique boss duo awaits at the end of Purgatory too, while the upcoming dungeon set in heaven should deliver the final fight against God for those who are worthy.

33 Immortals is a 33-player action roguelite game where players participate in massive 33-player raids. Said raids can be joined at any time, allowing seamless pick-up-and-play possibilities from players who don’t have to wait for full parties to commence. Choose from a variety of weapons from the hub world and hone your skills by hitting training dummies, or upgrading them through NPCs such as Dante from the Divine Comedy.

Nous surveillons donc son dé especialmenteveloppement avec un grand inté especialmenterêt. En attendant sa sortie en 1.0, nous n’allons en tout cas pas bouder notre plaisir por replonger en Enfer, cette fois avec des amis, pour botter les fesses por Lucifer et voir les autres dé especialmentefis diaboliques qui attendent notre âme en peine et 32 autres compagnons. 

Large-scale multiplayer games aren’t uncommon, and the same goes for roguelikes with meta progression and precise combat as well as titles that require cooperative play against hordes of enemies.

Adding to that, if you’re itching to play with a wider group of friends than three, unfortunately, four player parties are the maximum you can achieve right now, letting you matchmake into 33-player rounds with the group as if this is a co-op battle royale.

But I liked the vibe The Dark Woods area offers, letting me recover a bit from the hectic Inferno, and interact with these characters to help the story of 33 Immortals

The above-mentioned Dark Woods is a staging ground outside the realm of Inferno, free of enemies, and where you’ll be able to upgrade your Soul for its next run by speaking to some notable literary characters.

Once inside, you’re thrown into a world of chaos alongside 32 other damned souls, all scrambling to survive.

Then there’s the lack of real coordination tools. With pelo voice or text chat, you’re left to hope your team naturally understands the plan—which they often don’t—or rely on emoticons to direct those around you. Even if the emote wheel has arrows and objective’s icons, most of the time players won’t follow them.

A perk that reduces the cooldown of the dash by one second was one of my absolute favorites 33 Immortals Gameplay to randomly find, this made the game feel more agile and reactive, where I can be an aggressive force in the battlefield instead of being on the defensive so much and saving my dodge for later. Instances where I had this perk was also when I progressed the furthest in the final boss fight. Going back to the standard 2 second dodge cooldown in later runs felt like such a downgrade, making the gameplay feel noticeably slower and less responsive compared to when I had the perk.

Report this page